Website powered by

Chivalry 2: Raising of Askandir Environment

Chivalry 2: Raising of Askandir Environment

Environment art produced for the map "Raising of Askandir" in Chivalry 2.
------------------------------------------------------
The second map I got to work on with the environment art team at Torn Banner Studios, a large joint effort.
-----------------------------------------------------
My duties were focused on the Bridge & Outer Wall areas such as the docks and beach, these tasks included:
🛠️Breaking down the bridge into modular parts so we have a larger reusable library.
🛠️Creating art for the Bridge, Beach and Dock areas.
🛠️Set dressing the stages
🛠️Working with Level Design to ensure confidence in gameplay for the stages
🛠️Bug fixing collisions and navigational issues
---------------------------------------------------
I'm incredibly proud of what we managed to achieve given the scope of the map and I love how unapologetically colourful the map is, a large contrast to just how dark the story being presented here is.
-----------------------------------------------------
Here's the rest of the team who worked on the map:
Tyler Brenot-Rahman
https://www.artstation.com/patdunal
https://www.artstation.com/mattmakesswords
https://www.artstation.com/andrewwaddingham
https://www.artstation.com/paulcarstens
https://www.artstation.com/jamesarkwright